Micropolis Member List

This is the complete list of members for Micropolis, including all inherited members.

absDist (defined in Micropolis)Micropolis [private]
addToTrafficDensityMap()Micropolis [private]
airportPopMicropolis
animateTiles() (defined in Micropolis)Micropolis
autoBudgetMicropolis
autoBulldozeMicropolis
autoGotoMicropolis
blinkFlagMicropolis
buildBuilding(int mapH, int mapV, const BuildingProperties *bprops, ToolEffects *effects)Micropolis [private]
buildBuildingTool(short x, short y, const BuildingProperties *bprops, ToolEffects *effects)Micropolis [private]
buildHouse(const Position &pos, int value)Micropolis [private]
bulldozerTool(short x, short y) (defined in Micropolis)Micropolis [private]
bulldozerTool(short x, short y, ToolEffects *effects)Micropolis [private]
callback(const char *name, const char *params,...)Micropolis
callbackDataMicropolis
callbackHookMicropolis
canDriveOn(int x, int y)Micropolis
cashFlow (defined in Micropolis)Micropolis
categoryLastMicropolis
cellDst (defined in Micropolis)Micropolis [private]
cellSrc (defined in Micropolis)Micropolis [private]
censusChangedMicropolis
changeCensus()Micropolis
changeEval()Micropolis
checkBorder(short xMap, short yMap, int sizeX, int sizeY, ToolEffects *effects)Micropolis [private]
checkGrowth()Micropolis
checkSize(short tileValue)Micropolis [private]
checkSpriteCollision(SimSprite *s1, SimSprite *s2)Micropolis
checkWet(int x) (defined in Micropolis)Micropolis
churchPopMicropolis
cityAssessedValueMicropolis
cityCenterXMicropolis [private]
cityCenterYMicropolis [private]
cityClassMicropolis
cityEvaluation()Micropolis
cityFileNameMicropolis
cityMonthMicropolis
cityMonthLast (defined in Micropolis)Micropolis
cityNameMicropolis
cityPopMicropolis
cityPopDeltaMicropolis
cityPopLastMicropolis
cityScoreMicropolis
cityScoreDeltaMicropolis
cityTaxMicropolis
cityTaxAverage (defined in Micropolis)Micropolis
cityTimeMicropolis
cityTimeLast (defined in Micropolis)Micropolis
cityYearMicropolis
cityYearLast (defined in Micropolis)Micropolis
cityYesMicropolis
clearCensus() (defined in Micropolis)Micropolis [private]
clearMap()Micropolis
clearUnnatural()Micropolis
coalPowerPopMicropolis
coalSmoke(const Position &pos)Micropolis [private]
collectTax()Micropolis [private]
comCapMicropolis
comHistMicropolis
comHist10MaxMicropolis
comHist120MaxMicropolis
comLast (defined in Micropolis)Micropolis
comPlop(const Position &pos, int Den, int Value)Micropolis [private]
comPopMicropolis
computeComRateMap()Micropolis [private]
comRateMapMicropolis
comValve (defined in Micropolis)Micropolis [private]
comZonePopMicropolis
connectTile(short x, short y, ConnectTileCommand cmd, ToolEffects *effects)Micropolis [private]
countProblems()Micropolis
crimeAverageMicropolis
crimeHistMicropolis
crimeMaxXMicropolis [private]
crimeMaxYMicropolis [private]
crimeRamp (defined in Micropolis)Micropolis
crimeRateMapMicropolis
crimeScan()Micropolis [private]
curMapStackPointerMicropolis [private]
curMapStackXYMicropolis [private]
currentYear()Micropolis
decRateOfGrowthMap()Micropolis [private]
decTrafficMap()Micropolis [private]
destroy() (defined in Micropolis)Micropolis [private]
destroyAllSprites()Micropolis
destroyMapArrays()Micropolis [private]
destroyMapTile(int ox, int oy)Micropolis
destroySprite(SimSprite *sprite)Micropolis
didLoadCity()Micropolis
didLoadScenario()Micropolis
didntLoadCity(const char *msg)Micropolis
didntSaveCity(const char *msg)Micropolis
didSaveCity()Micropolis
didTool(const char *name, short x, short y)Micropolis
disasterEventMicropolis
disasterWaitMicropolis
doAirplaneSprite(SimSprite *sprite)Micropolis
doAirport(const Position &pos)Micropolis [private]
doAnimationMicropolis
doAutoGoto(short x, short y, char *msg)Micropolis
doBridge(const Position &pos, MapTile tile)Micropolis [private]
doBRiver(const Position &riverPos, Direction2 riverDir, Direction2 terrainDir)Micropolis [private]
doBudget()Micropolis
doBudgetFromMenu()Micropolis
doBudgetNow(bool fromMenu)Micropolis
doBusSprite(SimSprite *sprite)Micropolis
doComIn(const Position &pos, int pop, int value)Micropolis [private]
doCommercial(const Position &pos, bool zonePower)Micropolis [private]
doComOut(const Position &pos, int pop, int value)Micropolis [private]
doCopterSprite(SimSprite *sprite)Micropolis
doDisasters()Micropolis [private]
doEarthquake(int strength)Micropolis
doExplosionSprite(SimSprite *sprite)Micropolis
doFire(const Position &pos)Micropolis [private]
doFlood(const Position &pos)Micropolis [private]
doFreePop(const Position &pos)Micropolis [private]
doHospitalChurch(const Position &pos)Micropolis [private]
doIndIn(const Position &pos, int pop, int value)Micropolis [private]
doIndOut(const Position &pos, int pop, int value)Micropolis [private]
doIndustrial(const Position &pos, bool zonePower)Micropolis [private]
doInitialEvalMicropolis
doLoseGame()Micropolis
doMakeSound(int mesgNum, int x, int y)Micropolis
doMeltdown(const Position &pos)Micropolis [private]
doMessagesMicropolis
doMonsterSprite(SimSprite *sprite)Micropolis
donDitherMicropolis [private]
doNewGame()Micropolis
doNilPower()Micropolis [private]
doNoticesMicropolis
doPlayNewCity()Micropolis
doPopNum()Micropolis [private]
doPowerScan()Micropolis [private]
doProblems(short problemTable[PROBNUM])Micropolis [private]
doRadTile(const Position &pos)Micropolis [private]
doRail(const Position &pos)Micropolis [private]
doReallyStartGame()Micropolis
doResidential(const Position &pos, bool zonePower)Micropolis [private]
doResIn(const Position &pos, int pop, int value)Micropolis [private]
doResOut(const Position &pos, int pop, int value)Micropolis [private]
doRivers(const Position &terrainPos)Micropolis [private]
doRoad(const Position &pos)Micropolis [private]
doSaveCityAs()Micropolis
doScenarioScore(Scenario type)Micropolis
doScoreCard()Micropolis
doShipSprite(SimSprite *sprite)Micropolis
doShowZoneStatus(char *str, char *s0, char *s1, char *s2, char *s3, char *s4, int x, int y)Micropolis [private]
doSimInit()Micropolis [private]
doSmooth1() (defined in Micropolis)Micropolis [private]
doSmooth2() (defined in Micropolis)Micropolis [private]
doSpecialZone(const Position &pos, bool PwrOn)Micropolis [private]
doSRiver(const Position &riverPos, Direction2 riverDir, Direction2 terrainDir)Micropolis [private]
doStartLoad()Micropolis
doStartScenario(int scenario)Micropolis
doTimeStuff() (defined in Micropolis)Micropolis
doTool(EditingTool tool, short tileX, short tileY)Micropolis
doTornadoSprite(SimSprite *sprite)Micropolis
doTrainSprite(SimSprite *sprite)Micropolis
doTrees()Micropolis [private]
doUpdateHeads() (defined in Micropolis)Micropolis
doVotes()Micropolis [private]
doWinGame()Micropolis
doZone(const Position &pos)Micropolis [private]
doZoneStatus(short mapH, short mapV)Micropolis [private]
drawMonth(short *hist, unsigned char *s, float scale)Micropolis
drawStadium(const Position &center, MapTile z)Micropolis [private]
drawValve() (defined in Micropolis)Micropolis
driveDone(const Position &pos, ZoneType destZone)Micropolis [private]
enableDisastersMicropolis
enableSoundMicropolis
environmentInit()Micropolis [private]
evalChangedMicropolis
evalCom(const Position &pos, int traf)Micropolis [private]
evalInd(int traf)Micropolis [private]
evalInit()Micropolis
evalLot(int x, int y)Micropolis [private]
evalRes(const Position &pos, int traf)Micropolis [private]
explodeSprite(SimSprite *sprite)Micropolis
externalMarket (defined in Micropolis)Micropolis
faithMicropolis
findPerimeterRoad(Position *pos)Micropolis [private]
findPerimeterTelecom(const Position &pos)Micropolis [private]
fireAnalysis()Micropolis [private]
fireBomb()Micropolis
fireEffectMicropolis
fireFundMicropolis
firePercentMicropolis
firePopMicropolis
fireSpendMicropolis
fireStationEffectMapMicropolis
fireStationMapMicropolis
fireStationPopMicropolis
fireValueMicropolis
fireZone(const Position &pos, MapValue ch)Micropolis [private]
fixSingle(int x, int y, ToolEffects *effects)Micropolis [private]
fixZone(int x, int y, ToolEffects *effects)Micropolis [private]
floodCountMicropolis
forestTool(short x, short y, ToolEffects *effects)Micropolis [private]
freePtr(void *data)Micropolis
freeSpritesMicropolis [private]
gameLevelMicropolis
generateBus(int x, int y)Micropolis
generateCopter(const Position &pos)Micropolis
generateMap()Micropolis
generateMap(int seed)Micropolis [private]
generatePlane(const Position &pos)Micropolis
generateShip()Micropolis
generateSomeCity(int seed)Micropolis
generateTrain(int x, int y)Micropolis
getAssessedValue()Micropolis [private]
getBoatDistance(const Position &pos)Micropolis [private]
getChar(int x, int y)Micropolis
getCityCenterDistance(int x, int y)Micropolis [private]
getCityClass(Quad cityPop)Micropolis [private]
getComZonePop(MapTile tile)Micropolis [private]
getCrimeRate(int x, int y)Micropolis
getCrimeRateMapBuffer()Micropolis
getDemands(float *resDemandResult, float *comDemandResult, float *indDemandResult)Micropolis
getDensityStr(short catNo, short mapH, short mapV)Micropolis [private]
getDir(int orgX, int orgY, int desX, int desY)Micropolis
getDistance(int x1, int y1, int x2, int y2)Micropolis
getERandom(short limit)Micropolis [private]
getFireCoverage(int x, int y)Micropolis
getFireCoverageMapBuffer()Micropolis
getFireSeverity()Micropolis [private]
getHistory(int historyType, int historyScale, int historyIndex)Micropolis
getHistoryRange(int historyType, int historyScale, short *minValResult, short *maxValResult)Micropolis
getIndString(char *str, int id, short num)Micropolis
getIndZonePop(MapTile tile)Micropolis [private]
getLandPollutionValue(const Position &pos)Micropolis [private]
getLandValue(int x, int y)Micropolis
getLandValueMapBuffer()Micropolis
getMapBuffer()Micropolis
getMicropolisVersion()Micropolis
getNextAnimatedTile(int index) (defined in Micropolis)Micropolis [static]
getPoliceCoverage(int x, int y)Micropolis
getPoliceCoverageMapBuffer()Micropolis
getPollutionDensity(int x, int y)Micropolis
getPollutionDensityMapBuffer()Micropolis
getPollutionValue(int loc)Micropolis [private]
getPopulation()Micropolis [private]
getPopulationDensity(const Position &pos, MapTile tile)Micropolis [private]
getPopulationDensity(int x, int y)Micropolis
getPopulationDensityMapBuffer()Micropolis
getPowerGrid(int x, int y)Micropolis
getPowerGridMapBuffer()Micropolis
getProblemNumber(int i)Micropolis
getProblemVotes(int i)Micropolis
getRandom(short range)Micropolis [private]
getRandom16()Micropolis [private]
getRandom16Signed()Micropolis [private]
getRateOfGrowth(int x, int y)Micropolis
getRateOfGrowthMapBuffer()Micropolis
getResource(const char *name, Quad id)Micropolis
getResZonePop(MapTile mapTile)Micropolis [private]
getScore(const short problemTable[PROBNUM])Micropolis [private]
getSprite(int type)Micropolis
getTile(int x, int y)Micropolis
getTileFromMap(const Position &pos, Direction2 dir, MapTile defaultTile)Micropolis [private]
getTrafficAverage()Micropolis [private]
getTrafficDensity(int x, int y)Micropolis
getTrafficDensityMapBuffer()Micropolis
getUnemployment()Micropolis [private]
globalSprites (defined in Micropolis)Micropolis [private]
graph10MaxMicropolis
graph120MaxMicropolis
graphDoer()Micropolis
heatFlowMicropolis [private]
heatRule (defined in Micropolis)Micropolis [private]
heatSteps (defined in Micropolis)Micropolis [private]
heatWrapMicropolis [private]
historyInitializedMicropolis
homeDirMicropolis
hospitalPopMicropolis
incRateOfGrowth(const Position &pos, int amount)Micropolis [private]
indCapMicropolis
indHistMicropolis
indHist10MaxMicropolis
indHist120MaxMicropolis
indLast (defined in Micropolis)Micropolis
indPlop(const Position &pos, int den, int value)Micropolis [private]
indPopMicropolis
indValve (defined in Micropolis)Micropolis [private]
indZonePopMicropolis
init()Micropolis [private]
initFundingLevel() (defined in Micropolis)Micropolis
initGame()Micropolis
initGraphMax()Micropolis
initGraphs()Micropolis
initMapArrays()Micropolis [private]
initSimLoad (defined in Micropolis)Micropolis
initSimMemory() (defined in Micropolis)Micropolis [private]
initSprite(SimSprite *sprite, int x, int y)Micropolis
initWillStuff()Micropolis [private]
invalidateMaps()Micropolis
isTree(MapValue cell) (defined in Micropolis)Micropolis [private]
landTool(short x, short y, ToolEffects *effects)Micropolis [private]
landValueAverageMicropolis
landValueMapMicropolis
layDoze(int x, int y, ToolEffects *effects)Micropolis [private]
layRail(int x, int y, ToolEffects *effects)Micropolis [private]
layRoad(int x, int y, ToolEffects *effects)Micropolis [private]
layWire(int x, int y, ToolEffects *effects)Micropolis [private]
loadCity(const char *filename)Micropolis
loadFile(const char *filename)Micropolis
loadFileDir(const char *filename, const char *dir)Micropolis
loadScenario(Scenario s)Micropolis
makeDollarDecimalStr(char *numStr, char *dollarStr) (defined in Micropolis)Micropolis [private]
makeEarthquake()Micropolis
makeExplosion(int x, int y)Micropolis
makeExplosionAt(int x, int y)Micropolis
makeFire()Micropolis
makeFireBombs()Micropolis
makeFlood()Micropolis
makeHospital(const Position &pos)Micropolis [private]
makeIsland()Micropolis
makeLakes()Micropolis [private]
makeMeltdown()Micropolis
makeMonster()Micropolis
makeMonsterAt(int x, int y)Micropolis
makeNakedIsland()Micropolis [private]
makeShipHere(int x, int y)Micropolis
makeSingleLake(const Position &pos)Micropolis
makeSound(const char *channel, const char *sound, int x=-1, int y=-1)Micropolis
makeSprite(int type, int x, int y)Micropolis
makeTornado()Micropolis
makeTraffic(int x, int y, ZoneType dest)Micropolis
makeTraffic(const Position &startPos, ZoneType dest)Micropolis [private]
makeTrafficAt(int x, int y, ZoneType dest)Micropolis
mapMicropolis
mapBaseMicropolis [private]
mapScan(int x1, int x2) (defined in Micropolis)Micropolis [private]
mapSerialMicropolis
messageNumber (defined in Micropolis)Micropolis
messageTimeLast (defined in Micropolis)Micropolis
Micropolis()Micropolis
miscHistMicropolis
moneyHistMicropolis
moveObjects()Micropolis
mustDrawBudgetMicropolis
mustUpdateFunds (defined in Micropolis)Micropolis
mustUpdateOptionsMicropolis
needChurchMicropolis [private]
needHospitalMicropolis [private]
networkTool(short x, short y, ToolEffects *effects)Micropolis [private]
newMapMicropolis [private]
newMapFlagsMicropolis [private]
newPower (defined in Micropolis)Micropolis
newPtr(int size)Micropolis
newSprite(const char *name, int type, int x, int y)Micropolis
nextRandom (defined in Micropolis)Micropolis [private]
nuclearPowerPopMicropolis
parkTool(short x, short y, ToolEffects *effects)Micropolis [private]
pause()Micropolis
phaseCycle (defined in Micropolis)Micropolis
plopBRiver(const Position &pos)Micropolis
plopSRiver(const Position &pos)Micropolis
policeEffectMicropolis
policeFundMicropolis
policePercentMicropolis
policeSpendMicropolis
policeStationEffectMapMicropolis
policeStationMapMicropolis
policeStationPopMicropolis
policeValueMicropolis
pollutionAverageMicropolis
pollutionDensityMapMicropolis
pollutionHistMicropolis
pollutionMaxXMicropolis [private]
pollutionMaxYMicropolis [private]
pollutionRamp (defined in Micropolis)Micropolis
pollutionTerrainLandValueScan() (defined in Micropolis)Micropolis [private]
populationDensityMapMicropolis
populationDensityScan()Micropolis [private]
poweredZoneCountMicropolis
powerGridMapMicropolis
powerStackPointerMicropolis [private]
powerStackXYMicropolis [private]
prepareBuildingSite(int leftX, int topY, int sizeX, int sizeY, ToolEffects *effects)Micropolis [private]
problemOrderMicropolis
problemVotesMicropolis
pullPos()Micropolis [private]
pullPowerStack()Micropolis [private]
pushPos(const Position &pos)Micropolis [private]
pushPowerStack(const Position &pos)Micropolis [private]
putBuilding(int leftX, int topY, int sizeX, int sizeY, MapTile baseTile, bool aniFlag, ToolEffects *effects)Micropolis [private]
putDownForest(short mapH, short mapV, ToolEffects *effects)Micropolis [private]
putDownLand(short mapH, short mapV, ToolEffects *effects)Micropolis [private]
putDownNetwork(short mapH, short mapV, ToolEffects *effects)Micropolis [private]
putDownPark(short mapH, short mapV, ToolEffects *effects)Micropolis [private]
putDownWater(short mapH, short mapV, ToolEffects *effects)Micropolis [private]
putOnMap(MapValue mChar, short xLoc, short yLoc)Micropolis [private]
putRubble(int x, int y, int size, ToolEffects *effects)Micropolis [private]
queryTool(short x, short y)Micropolis [private]
railroadTool(short x, short y, ToolEffects *effects)Micropolis [private]
railTotalMicropolis
randomFire()Micropolis [inline, private]
randomlySeedRandom()Micropolis [private]
randomRubble()Micropolis [inline, private]
rateOfGrowthMapMicropolis
reallyUpdateFunds() (defined in Micropolis)Micropolis
repairZone(const Position &pos, MapTile zCent, short zSize)Micropolis [private]
resCapMicropolis
resetEditorState()Micropolis [private]
resetMapState()Micropolis [private]
resHistMicropolis
resHist10MaxMicropolis
resHist120MaxMicropolis
resLast (defined in Micropolis)Micropolis
resourceDirMicropolis
resourcesMicropolis
resPlop(const Position &pos, int Den, int Value)Micropolis [private]
resPopMicropolis
resume()Micropolis
resValve (defined in Micropolis)Micropolis [private]
resZonePopMicropolis
roadEffectMicropolis
roadFundMicropolis
roadPercentMicropolis
roadSpendMicropolis
roadTest(MapValue tile)Micropolis [private]
roadTool(short x, short y, ToolEffects *effects)Micropolis [private]
roadTotalMicropolis
roadValueMicropolis
saveCity()Micropolis
saveCityAs(const char *filename)Micropolis
saveFile(const char *filename)Micropolis
scenarioMicropolis
scenarioDisaster()Micropolis [private]
scoreDoer()Micropolis
scoreTypeMicropolis
scoreWaitMicropolis
seaportPopMicropolis
seedRandom(int seed)Micropolis [private]
sendMessage(short Mnum, short x=NOWHERE, short y=NOWHERE, bool picture=false, bool important=false)Micropolis
sendMessages()Micropolis
setAutoBudget(bool value)Micropolis
setAutoBulldoze(bool value)Micropolis
setAutoGoto(bool value)Micropolis
setCityName(const std::string &name) (defined in Micropolis)Micropolis
setCityTax(short tax) (defined in Micropolis)Micropolis
setCleanCityName(const std::string &name)Micropolis
setCommonInits() (defined in Micropolis)Micropolis [private]
setCrimeRate(int x, int y, int rate)Micropolis
setDemand(float r, float c, float i) (defined in Micropolis)Micropolis
setDoAnimation(bool value)Micropolis
setDoMessages(bool value)Micropolis
setDoNotices(bool value)Micropolis
setEnableDisasters(bool value)Micropolis
setEnableSound(bool value)Micropolis
setFire()Micropolis
setFireCoverage(int x, int y, int coverage)Micropolis
setFunds(int dollars)Micropolis
setGameLevel(GameLevel level)Micropolis
setGameLevelFunds(GameLevel level)Micropolis
setHistory(int historyType, int historyScale, int historyIndex, short historyValue)Micropolis
setLandValue(int x, int y, int value)Micropolis
setPasses(int passes) (defined in Micropolis)Micropolis
setPoliceCoverage(int x, int y, int coverage)Micropolis
setPollutionDensity(int x, int y, int density)Micropolis
setPopulationDensity(int x, int y, int density)Micropolis
setPowerGrid(int x, int y, int power)Micropolis
setRateOfGrowth(int x, int y, int rate)Micropolis
setSmoke(const Position &pos, bool zonePower)Micropolis [private]
setSpeed(short speed) (defined in Micropolis)Micropolis
setTile(int x, int y, int tile)Micropolis
setTrafficDensity(int x, int y, int density)Micropolis
setValves()Micropolis [private]
setYear(int year) (defined in Micropolis)Micropolis
setZonePower(const Position &pos)Micropolis [private]
showBudgetWindowAndStartWaiting() (defined in Micropolis)Micropolis
showValves() (defined in Micropolis)Micropolis
simCycle (defined in Micropolis)Micropolis
simFrame() (defined in Micropolis)Micropolis [private]
simHeat()Micropolis [private]
simInit()Micropolis [private]
simLoadInit()Micropolis [private]
simLoop(bool doSim) (defined in Micropolis)Micropolis [private]
simLoops (defined in Micropolis)Micropolis
simPassMicropolis
simPassesMicropolis
simPausedMicropolis
simPausedSpeed (defined in Micropolis)Micropolis
simRandom()Micropolis [private]
simRobots() (defined in Micropolis)Micropolis
simSpeed (defined in Micropolis)Micropolis
simSpeedMeta (defined in Micropolis)Micropolis
simTick()Micropolis
simulate() (defined in Micropolis)Micropolis [private]
simUpdate()Micropolis
smoothRiver() (defined in Micropolis)Micropolis [private]
smoothTerrain() (defined in Micropolis)Micropolis [private]
smoothTrees() (defined in Micropolis)Micropolis [private]
smoothTreesAt(int x, int y, bool preserve)Micropolis [private]
smoothTreesAt(int x, int y, bool preserve, ToolEffects *effects)Micropolis [private]
smoothWater() (defined in Micropolis)Micropolis [private]
speedCycle (defined in Micropolis)Micropolis
spend(int dollars)Micropolis
spriteCycle (defined in Micropolis)Micropolis [private]
spriteListMicropolis
spriteNotInBounds(SimSprite *sprite)Micropolis
stadiumPopMicropolis
startFire(int x, int y)Micropolis
startFireInZone(int Xloc, int Yloc, int ch)Micropolis
startingYearMicropolis
stringTablesMicropolis
take10Census()Micropolis [private]
take120Census() (defined in Micropolis)Micropolis [private]
tally(short tileValue)Micropolis [private]
taxFlagMicropolis
taxFundMicropolis
tempMap1Micropolis
tempMap2Micropolis
tempMap3Micropolis
terrainCreateIslandMicropolis
terrainCurveLevelMicropolis
terrainDensityMapMicropolis
terrainLakeLevelMicropolis
terrainTreeLevelMicropolis
testBounds(int wx, int wy)Micropolis [inline, static]
testForConductive(const Position &pos, Direction2 testDir)Micropolis [private]
tickCount()Micropolis
tilesAnimatedMicropolis
toolDown(EditingTool tool, short tileX, short tileY)Micropolis
toolDrag(EditingTool tool, short fromX, short fromY, short toX, short toY)Micropolis
totalFundsMicropolis
totalFundsLast (defined in Micropolis)Micropolis
totalPopMicropolis
totalPopLastMicropolis
totalZonePopMicropolis
trafficAverageMicropolis
trafficDensityMapMicropolis
trafMaxXMicropolis [private]
trafMaxYMicropolis [private]
treeSplash(short xloc, short yloc)Micropolis
tryDrive(const Position &startPos, ZoneType destZone)Micropolis [private]
tryGo(const Position &pos, Direction2 dirLast)Micropolis [private]
tryOther(int Tpoo, int Told, int Tnew)Micropolis
turnTo(int p, int d)Micropolis
unpoweredZoneCountMicropolis
updateBudget()Micropolis
updateDate()Micropolis
updateEvaluation() (defined in Micropolis)Micropolis
updateFundEffects()Micropolis
updateFunds()Micropolis
updateGameLevel()Micropolis
updateGraphs() (defined in Micropolis)Micropolis
updateHeads() (defined in Micropolis)Micropolis
updateMaps() (defined in Micropolis)Micropolis
updateOptions() (defined in Micropolis)Micropolis
updateUserInterface()Micropolis
userDataMicropolis
valveFlag (defined in Micropolis)Micropolis
voteProblems(const short problemTable[PROBNUM])Micropolis [private]
vulnerable(int tem)Micropolis [private]
waterTool(short x, short y, ToolEffects *effects) (defined in Micropolis)Micropolis [private]
wireTool(short x, short y, ToolEffects *effects)Micropolis [private]
zonePlop(const Position &pos, int base)Micropolis [private]
~Micropolis()Micropolis


Generated on Wed Feb 2 09:19:22 2011 for Micropolis by  doxygen 1.5.6